CS Curricula

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Georgia Institute of TechnologyWebsiteAcademic Catalog

College of ComputingDepartment Website

Thread Degree in Mediasource 1source 2

0 units needed for graduation.

CS Courses


Early Preparation

  • Discrete Structures
  • Programming Fundamentals and Algorithms
  • Object-oriented design and programming
  • Operating Systems fundamentals

Knowledge Goals

  • The principles and technologies for software that acts as an interface between humans and reactive virtual environments that may for example include information, shapes, animations, simulations, sounds, and shared spaces.
  • Performance acceleration techniques for the acquisition, processing, transfer, and rendering of the various media.
  • Representation schemes for various media (geometry, animation, simulation, music) and the corresponding data structures and algorithms

Skill Outcome

  • Able to design, implement, and test environments where humans interact with 3D models and/or audio
  • Able to design and implement data structures for these media environments
  • Able to design and implement architectures controlling the interface between hardware and software in media devices
  • Able to build discrete element simulations
  • Able to describe the impact of presentation and user interaction on exploration using rich media